Developers Show New Game Features
25 posts across 5 communities in the last 30 days; 48% from r/IndieGaming.
“Next fest is starting tomorrow! #exciting Working on content in the game so the demo and the game can be perfect together! Right now adding little fidgetty toys https://store.steampowered.com/app/4549920/Coastal_Cargo/”
“I'm Msk from ReadyM, the team building OB:MP! And got some big news to announce. After a long wait, the OB:MP (Oblivion Remastered Multiplayer Mod) open beta starts today. The OB:MP tile in the ReadyM Launcher (0.33.1 or newer) is now open to every ReadyM account, so there are…”
“Hey everyone! We here at Saltium Games, a small-time indie studio from Bosnia and Herzegovina are very excited to share with you a new look, and a brand new trailer for our upcoming third-person action-adventure Burden of Revenge! Coming from a country with a very small game dev…”
Several developers are sharing updates on their games, highlighting new features like tactical zoom interfaces and day-night cycles. One illustrator is seeking commissions, while another announced a demo release on Steam Next Fest.
SOURCES (49)
“Next fest is starting tomorrow! #exciting Working on content in the game so the demo and the game can be perfect together! Right now adding little fidgetty toys https://store.steampowered.com/app/4549920/Coastal_Cargo/ submitted by /u/dkatgames [link] [comments]”
Today at 7:30pm mst submitted by /u/Informal_Quantity_65 [link] [comments]
“Hi everyone, My name is Robin, one of two developers working on The Great Exhibition! A coop temple raiding game where you raid ancient tombs for artifacts to display at your museum. I would love to hear what you all think of the game from seeing the trailer. If you're interested in playing this game when it comes out, consider wishlisting on Steam . Thank you. submitted by /u/CraterHaterX [link] [comments]”
“I'm Msk from ReadyM, the team building OB:MP! And got some big news to announce. After a long wait, the OB:MP (Oblivion Remastered Multiplayer Mod) open beta starts today. The OB:MP tile in the ReadyM Launcher (0.33.1 or newer) is now open to every ReadyM account, so there are no more alpha access requests. You need a PC copy of The Elder Scrolls IV: Oblivion Remastered. Persistence and NPC sync are finally in, and inventories, containers, characters and time of day are shared across a serve”
“Hey everyone! We here at Saltium Games, a small-time indie studio from Bosnia and Herzegovina are very excited to share with you a new look, and a brand new trailer for our upcoming third-person action-adventure Burden of Revenge! Coming from a country with a very small game dev scene, this is by far the most ambitious project we’ve ever tackled (and the first project of this type that we've taken on ourselves). We’ve poured our hearts into making this see the light of day, and it would mean”
“Hey everyone! Hope you're doing well. It's starting to feel like autumn here already—this year is flying by! We're the team behind VELASTER, a side-scrolling soulslike. Alongside developing the later parts of the game, we're revisiting the bosses already in Early Access to make those fights more fun. We've been refining attack patterns and projectiles, updating older effects, and giving parries a bit more punch. This clip is from our test arena, so the plain background is jus”
“Hi everyone, we're a small team making GraveFeast, a 2D dark fantasy roguelite hack and slash. Your blood is your life, and it drains even when you stand still. Slay the damned to refill it. Every skill costs blood, and if you spend too much, you die. - Fast, combo-driven combat - Pick cards to shape each run - Trade blood for power, but lose control and death takes you The demo is live now as part of Steam Next Fest: https://store.steampowered.com/app/5187180/ Any feedback on the trailer or”
“Appreciate any feedback on the trailer. https://store.steampowered.com/app/4783700/Ashen_Throne/ submitted by /u/MentalPotential3384 [link] [comments]”
“We're finally back with a short in-engine clip! Most elements are still in development, for example the slash attacks and the double jump are placeholders and far from final. But we wanted to share this to show you the game's feel, the dynamic lighting and the sense of depth we're creating. We'd love to hear your thoughts on the character movement and the environment. Plenty of updates will follow! submitted by /u/PakaGames [link] [comments]”
“Google - https://play.google.com/store/apps/details?id=com.JamieParish.TheWanderer&hl=en IOS - https://apps.apple.com/us/app/the-wanderer-post-nuclear-rpg/id1365548683 Hey all! I have released 2 new game modes for my post-apocalyptic survival game. I'd love it if people could try it out! submitted by /u/JmPrsh [link] [comments]”
“Gallows & Gold: Interacting with the environment really brings this scene to life in this click and point indie click and point medieval judge simulator submitted by /u/Miserable_Rabbit1188 [link] [comments]”
“Hello everyone, I hope you are having a pleasant Sunday. In the meantime, I've been working on my fantasy RPG sequel Tales of Akash 10. It now adds a rather simple turn-based strategy element. What's new: World map exploration Chakra system Troops under the players command Troop recruitment Raids and auto-resolve battles New bosses Included are the features from the previous game: Hotseat/shared screen for 2-4 players 3 races and 4 classes STR/INT/DEX/WIS stat system Randomly generated d”
“discovering the world and fighting the vampire in my game 3000 Wishlist / Early Access ► https://store.steampowered.com/app/3882880/Awakeroots/ submitted by /u/ldsg882788 [link] [comments]”
“Today we've released the Sandcaster demo and reveal trailer. Sandcaster is a Zelda inspired action adventure. The desert is waking up, and you a little dude trying to give it a push in the right direction. Please give it a play and a wishlist at: https://store.steampowered.com/app/4541450/Sandcaster/ I hope you dig it! submitted by /u/CavusDarwinius [link] [comments]”
“Yes, I know there's no music. Looking for feedback for this updated prototype trailer. I added more information about the story, tried to show off the summoning system a little more, and more footage about Life of the Party and how it ties into the gathering and crafting. submitted by /u/MissItalia2022 [link] [comments]”
https://youtu.be/H2G3vCli6Rw Hello everyone! I am very excited to share that we just released a demo and a new trailer for Sova - an unusually chatty action roguelite set in a strange and…
“one of the biggest criticisms for chapter 1 was the lack of on-screen storytelling/lore, so we’re aiming to rectify that for chapter 2. after chapter 1’s 40-70 minutes of combat and aura farming, chapter 2 opens with a slower, quieter approach. let us know any criticism you have about pacing, length, etc. :o we hope you enjoy !! :p submitted by /u/myristikos [link] [comments]”
“Play the demo on Steam: https://store.steampowered.com/app/5084420/Ectorider_Demo Ectorider is a fast-paced 3D platformer combining Extreme Sports and Third Person Shooter . Fight a robot army with your super magnet or use them to do insane tricks with your rollerblades. Save the Ectomorphs and stop Professor Ecto's evil plan. submitted by /u/Taldius [link] [comments]”
“This is the trailer that got showcased during the Future Games Show showcase for Gamescom. Quite the insane experience! The game is a time-travel FPS metroidvania coming next year for PC, PlayStation 5 and XBOX Series X/S. You can wishlist the game on Steam here: https://store.steampowered.com/app/2360820/Tempus_Vitae/ submitted by /u/Mushe [link] [comments]”
“Hey everyone, At Gamescom, we announced our new game, "The End of Allegoria." I hope you like the trailer ^^ Steam page: https://store.steampowered.com/app/4557880/The_End_of_Allegoria/ submitted by /u/PotatoProducer [link] [comments]”
“https://store.steampowered.com/app/3380650/Rabanaz/ I will be trying to balance time between the chip effects and getting the rest of the content into the game now. submitted by /u/EdaqasRoom [link] [comments]”
“Hi everyone! I'm Knownascg, and together with my friend Yasa, we're currently developing a story-driven pixel art game. Here's a look at one of the prologue cutscenes we just finished! If you have any feedback or suggestions, feel free to leave a comment we'd love to hear your thoughts! I'll be posting more frequent progress updates, likely on my YouTube channel. Thanks so much for taking the time to check it out! YT: KnownascgGame submitted by /u/Dependent_Talk52”
“(I'm the dev of this game) Sacred Echoes releases this month! You travel between floating islands to reach the man that shattered them. Your goal is to restore the island by progressing through the story, fighting bosses, and more. Puzzles? You like puzzles, we got puzzles. None of them are very difficult and they are all fun! The entire world is explorable, if you can see somewhere you can go there, every island has lore, secrets, and more. There are even ragdoll physics. CINEMATIC STORY? T”
“Hi everyone! Dev team from Spain here. 🇪🇸👑 Following our journey with Aeterna Noctis , our primary goal for the sequel was to deliver an even tighter, more exhilarating flow state. With Aeterna Lucis , you step into the shoes of the Queen of Light, which completely transforms the pacing: mid-air dashes, lightning-fast parries, and vertical mobility feel far more immediate. Here is what we've been building toward for our December 3rd launch : Refined Boss Encounters: A fresh lineup of epic”
Hi, I just released a demo for an upcoming game set in 11th-century Europe. It features a campaign mode with William the Conqueror and a free-play mode for the other factions. You…
“Hey everyone! I'm the dev of Duola Mage , a fast-paced action rogue-lite with a bright anime art style — launching on Steam & Epic on Sept . What it is: ⚔️ Fast, combo-driven action combat — you're a mage, so fights turn into bullet-hell chaos in both directions 🎲 Rogue-lite runs: pick spells and synergies, build a different character every run 🗺️ Multiple biomes and bosses — all GIFs above are from actual gameplay 🎨 Bright hand-drawn anime style — no dark pixel art this time If t”
“The time is almost here for you to immerse yourself in a new game with a unique experience! With everything being hand drawn the artists and developers have been working non stop to make this beautiful creation a reality and it’s almost here! With updates being given weekly they have also developed a website to showcase how far they have come and what they have created. This included a campaign on kickstarter which the goal was met at the beginning of this year! This has helped build a dedicated”
“Feel free to check out my games demo release tomorrow! Info is in the desc of our trailer :] submitted by /u/Critical-Pen8190 [link] [comments]”
“Hi everyone, I have been working on Trait Demo for a while, and today I have published a new update, which includes improved combat, new visuals and balancing. Play the demo on steam: https://store.steampowered.com/app/4768720/Trait/ submitted by /u/octagames [link] [comments]”
“Last Wail of the Sea King is a super weird first-person turn-based RPG that we've been working away at for the last year! submitted by /u/JonoNexus [link] [comments]”
“Dawn of the Realm is a medieval RTS that combines grand strategy with micro RTS control and city building, all in real time and fully multiplayer. Build cities, manage resources, raise armies, then zoom out to a strategy map of the whole world or back down to the battlefield with no loading in between. Up to 10 players. I've built it solo next to my computer science studies on nights and weekends, learning as I went. I hope the thousands of hours spent in Photoshop and Gamemaker really shine”
“Added a new boss into my game The Isles Of The Nine Crowns It is available to Wishlist on steam and a free demo will be released in Feb submitted by /u/The_Darkfish_Empire [link] [comments]”
“https://preview.redd.it/yd9rpc4gtinh1.png?width=951&format=png&auto=webp&s=8aad6f7fdf0bae9646ef9ce4fea45046ca087e88 A 2D tile-based, adventure-RPG game. Planned to have a rich story, quests, classes, races, space travel, many planets, interesting characters, dialogue, and multiplayer. There are slimes, https://preview.redd.it/6w99t24ltinh1.png?width=217&format=png&auto=webp&s=f538977d9078f69ee768ee1882c43af40f27da30 bats, https://preview.redd.it/dup36i1otinh1.png?width=47”
“My friend has been working on this game for a while, but development is currently on hold. It's a co-op shooter focused on exploration and adventure. These are some screenshots from the current build. Based on these screenshots, does the game look interesting to you? Would you want to play something like this? I'd love to hear your honest thoughts and first impressions. submitted by /u/Ok-Composer-3799 [link] [comments]”
“Hi, I’m FERLOYDD! I just released the first gameplay trailer for my game and it’s really important to me to find out who might be interested in a game like this. Sinners. Neutrals. Saints. 15 factions. 3 unique currencies. Immense opportunities for interaction and a unique gaming experience in a richly developed universe. Which adventure will you choose? LYRA BLADE Steam Page: https://store.steampowered.com/app/4861140/LYRA_BLADE/ submitted by /u/ferloydd [link] [comments]”
“https://store.steampowered.com/app/5073420/GORTH/ submitted by /u/radolomeo [link] [comments]”
“Hi, I’m FERLOYDD! I just released the first gameplay trailer for my game and it’s really important to me to find out who might be interested in a game like this. Sinners. Neutrals. Saints. 15 factions. 3 unique currencies. Immense opportunities for interaction and a unique gaming experience in a richly developed universe. Which adventure will you choose? LYRA BLADE Steam Page: https://store.steampowered.com/app/4861140/LYRA_BLADE/ submitted by /u/ferloydd [link] [comments]”
“https://store.steampowered.com/app/4240340/Abyssal_Dominion/ if you want to support me ? add the game to your wishlist ;) Abyssal Dominion plays like a real-time-strategy game. But between matches you can create your own faction. The Editor is build like a deck-editor in a trading card game. You collect cards that represent trainable units or buildings your workers can build. The cards are gathered during the matches. They can be dropped by units. A boss-monster drops more valuable loot. More fe”
“Tactical Zoom : display an additional interface with HP, forcefield and faction. Cinematic zoom: display zoom in detailed view of units and action In addition to this we also test the day-night cycle(in the above video it's nighttime) and different weather effects submitted by /u/neoncyberpunk [link] [comments]”
“The Isles of the Nine Crowns: Tales of Alaric Stoneheart will be playable at Steam Next Fest, February 22, 2027 . A slice of the Souls-like Metroidvania — parkour, bosses, and the first stretch of Alaric's story. Wishlist to be notified the moment it goes live. submitted by /u/The_Darkfish_Empire [link] [comments]”
