PANE

Game developers are finalizing game chapters

20 posts across 3 communities in the last 60 days; 55% from r/IndieDev.

“Just three cats hanging out in front of the supermarket in Big Market Simulator. I thought they made the entrance feel a little more alive. 🛒🐈”
r/IndieGaming
“A small detail I added to Big Market Simulator — three cats hanging out in front of the supermarket. I’m currently fixing bugs and polishing the game before release!”
r/IndieDev
“NPC staff can help restock shelves in Big Market Simulator. Here’s one of them restocking bread while the store is running. The game launches on Steam on October 8!”
r/IndieGaming

Several posts detail the final stages of development for different games, including Chief Cenab Sahmaran and Big Market Simulator. Developers are sharing screenshots and release dates as they approach completion.

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SOURCES20
FRESHEST POST10D AGO
TRACKED SINCE55D AGO

SOURCES (20)

“Just three cats hanging out in front of the supermarket in Big Market Simulator. I thought they made the entrance feel a little more alive. 🛒🐈 submitted by /u/Mobaroid [link] [comments]”

r/IndieGaming10d ago

“A small detail I added to Big Market Simulator — three cats hanging out in front of the supermarket. I’m currently fixing bugs and polishing the game before release! submitted by /u/Mobaroid [link] [comments]”

r/IndieDev10d ago

“NPC staff can help restock shelves in Big Market Simulator. Here’s one of them restocking bread while the store is running. The game launches on Steam on October 8! submitted by /u/Mobaroid [link] [comments]”

r/IndieGaming16d ago

“I’ve been working on NPC staff in Big Market Simulator, and they can now restock products on the shelves. Here’s one of the staff members restocking bread in the bakery section! 🥖 I’m currently polishing the game for its Steam release on October 8. What other jobs should store staff be able to do? submitted by /u/Mobaroid [link] [comments]”

r/IndieDev16d ago

“I’m working on Big Market Simulator, where you can build and expand a large hypermarket with groceries, clothing, shoes, electronics and more. Here’s some gameplay of stocking phone cases in the electronics section. What else should I add? submitted by /u/Mobaroid [link] [comments]”

r/IndieGaming18d ago

“Hey everyone! I’m the indie developer behind Video Store Chaos , a first-person, single-player simulation about turning a messy video store into a place you’d actually want to rent a movie from. You pick up 2,592 scattered movies, games and VHS tapes, work out where they belong, and gradually fill the shelves. Along the way, you unlock perks that help you carry more and collect cases faster. Your boss also calls occasionally, because apparently sorting thousands of cases isn’t enough on its own.”

r/IndieDev24d ago

“Here’s some gameplay from Big Market Simulator ! You can order products, stock shelves, set prices, serve customers, and expand your store into a huge hypermarket with food, clothing, shoes, electronics, sports equipment and more. I’m a solo developer currently polishing the game for release! submitted by /u/Mobaroid [link] [comments]”

r/IndieGaming25d ago

“Another update to Big Market Simulator: T-shirt stocking is now part of the clothing department. I’m working on making the store feel more like a huge hypermarket rather than just a grocery store, with clothing, shoes, sports equipment and more. Next on my list is the electronics section! submitted by /u/Mobaroid [link] [comments]”

r/IndieDev27d ago

“Working on the clothing department for Big Market Simulator! I’m expanding the store beyond groceries with clothing, shoes, electronics and more. submitted by /u/Mobaroid [link] [comments]”

r/IndieGaming27d ago

“I’m making New Game+, where you run a GameStop-style store through the console generations. Stock the games, take the trade-ins, get ready for midnight releases, then rearrange everything when the next console comes along. The games and consoles are parodies, but I want that excitement to feel familiar. Corporate asking why you aren’t selling enough memberships is there too lol. submitted by /u/Repulsive_Eagle6030 [link] [comments]”

r/IndieDevSep 13

“Big Market Simulator is a supermarket management game I’m currently developing. As your supermarket grows, more customers arrive and the checkout area gets much busier. I’m experimenting with larger crowds and multiple checkout counters to make the late-game store feel genuinely big. Still balancing everything, but I liked how chaotic this checkout line looked. submitted by /u/Mobaroid [link] [comments]”

r/IndieGamingSep 11

“I’m working on Big Market Simulator as a solo developer. I’ve been increasing the number of customers and checkout counters so the supermarket becomes noticeably busier as it grows. Here’s a look at the current checkout system with a larger customer queue. I’m still working on balancing the number of customers, cashiers, shelves, and products before release. What do you think about the crowd size? submitted by /u/Mobaroid [link] [comments]”

r/IndieDevSep 11

“Hi! I’m the developer of Monster Shop Simulator. For the past two years, I worked on this game in my spare time while working a regular job. I recently lost that job, and today Monster Shop Simulator is finally out on Steam. It’s a first-person shop management game where you stock magical eggs, set prices, serve customers, hatch and collect rare monsters, host cage events, hire employees, and expand your business. Losing my job wasn’t part of the plan, so releasing this game today feels especial”

r/IndieDevSep 10

“I’ve been developing a supermarket simulator as a solo developer since May, and I’m getting fairly close to release. Today I posted a short gameplay clip showing a basic restocking mechanic, and the response was much more negative than I expected. Several people basically said the same thing: there are now dozens of “X Shop Simulator” games with similar stocking mechanics and similar visuals, and that the supermarket simulator trend has already passed. One comment asked a question that I thought”

r/gamedevSep 9

“I’ve been working on the product restocking system in Big Market Simulator. Here’s a short look at restocking juice on the shelves. I’m currently focusing on fixing product placement, pricing, and the core supermarket loop before release. Feedback is welcome! submitted by /u/Mobaroid [link] [comments]”

r/IndieDevSep 9

“A short gameplay clip from Big Market Simulator. Stock the shelves, organize products, serve customers, and grow your supermarket. I’m currently polishing the game for release. What do you think of the restocking system? submitted by /u/Mobaroid [link] [comments]”

r/IndieGamingSep 9

“A small quality-of-life improvement I’ve been working on: when restocking products, the selected shelf floor turns green if the item can be placed there. Here’s how it looks while restocking milk in Big Market Simulator. submitted by /u/Mobaroid [link] [comments]”

r/IndieGamingSep 7

“I’ve been improving the shelf restocking system in Big Market Simulator. The selected shelf floor now turns green when the product can be placed there, making it much easier to see where items will go. Here’s a quick test with milk. Still polishing the system! submitted by /u/Mobaroid [link] [comments]”

r/IndieDevSep 7

“I recently fixed up the shelf and item placement systems, so I’ve been testing them with different products. Here’s the ice cream freezer in Big Market Simulator. submitted by /u/Mobaroid [link] [comments]”

r/IndieDevAug 25

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