PANE

Indie Devs Show Off Game Demo Features

Several developers are sharing progress on their games, specifically showcasing demo builds and individual features like fish models, highway levels, zombie animations, missile explosions, shield effects, and planet designs. This highlights a focus on iterative development and community feedback.

devtoolsgame-devindiedemographics
FIT
0%
SIGNAL
67%
SOURCES60
FRESHEST POST3H AGO
TRACKED SINCE47D AGO

SOURCES (60)

“Almost a year of development, countless things learned, and way too many pizzas later… My demo is finally available on Steam! I started as a programmer trying to make a 3D game and ended up learning about art, animation, textures, shaders and UI along the…”

r/IndieGaming17h ago
Source preview · reddit.com

Slugcat!!!!!!!!!!!!!!!!!

reddit.com3h ago

“I'm developing Damn, Zombies: The Corporate Undead in Godot, a round-based office zombie FPS for solo or 1–4 player online co-op. For Beta 48, I've been tuning visibility around working lights. Dark areas shorten how far you can see; distant scenery fades into darker fog, while nearby objects stay clearer. I reduced the heavy blur and made the late-round red fog greyer so the atmosphere doesn't overwhelm the fight. Repairing the power should feel useful, not cosmetic. These are actua”

r/IndieDev1d ago

“I added a few new clips with new enemies and gameplay. The crawling Cybersnaps attack you with cassette launching boomboxes. And there’s a 2.5D/3D battle against the Cyberquax, rubber ducks with lazer eyes. It’s dunk-a-duck! submitted by /u/Lost_Cartridge [link] [comments]”

r/IndieGaming1d ago
Source preview · reddit.com

submitted by /u/IDoZ_ [link] [comments]

reddit.com1d ago
Source preview · reddit.com

gosh, my old fav game

reddit.com1d ago

“Today we released our demo on Steam! If you wanna try it out, grab a friend and finish the demo as fast as you can. Post your time in our discord channel. The TOP 3 will get their own NPC in Tandem Together 🚴‍♀️🚴‍♂️ We would also appreciate any kind of feedback! 🙏 https://store.steampowered.com/app/5271120/Tandem\_Together\_Demo/ submitted by /u/Reisbelchen [link] [comments]”

r/IndieGaming3d ago

“I'm making Comrade, Secrets Escape!, an incremental tower defense game in Unity. You build a defensive line, contain the escaping experiments and spend Rubles on research between attempts. The free demo is out today with four missions. Happy to talk about the game or the trailer or how it was made ask away!: https://store.steampowered.com/app/5289780/ submitted by /u/chuteapps [link] [comments]”

r/IndieDev3d ago

“Hey guys theres now a demo for my game, Comrade, Secrets Escape! It's an incremental tower defense game about containing a absurd soviet facility with escaped bioexperiments. It uses multithreaded physics so there's like 10000 at once and it gets real. Try the demo would love to know what you think https://store.steampowered.com/app/5289780/ submitted by /u/chuteapps [link] [comments]”

r/IndieGaming3d ago

“I'm happy to announce that Traks Demo is finally available on Steam for free. It's still an alpha preview demo but I'm going to update it alongside with the full version based on your feedbacks, so don't hesitate to try and give some constructive feedback. Have fun! https://store.steampowered.com/app/4933470/Traks/ submitted by /u/z3u5-322 [link] [comments]”

r/IndieGaming3d ago

“Play the never-seen-before camera view and the unique gameplay mechanic, and give me your feedback: https://store.steampowered.com/app/3765380 submitted by /u/ArmanPakan [link] [comments]”

r/IndieGaming4d ago

“The engine is coded from scratch, and everything in the game is all made via code, Aside from some sounds. It features custom map binary formats as well! And this is the prototype for it. Also game name is spastaz, and you can go to spastaz.com for the socials! submitted by /u/Friendly-Spot-3520 [link] [comments]”

r/IndieGaming4d ago

“Play the never-seen-before camera view and the unique gameplay mechanic, and give me your feedback: https://store.steampowered.com/app/3765380 submitted by /u/ArmanPakan [link] [comments]”

r/IndieDev5d ago

“real breaking waves, no defined wave meshes. submitted by /u/ElectronicsLab [link] [comments]”

r/IndieGaming5d ago

“I'm a solo developer working on HUSK , a small FPS prototype built around one simple idea : Hurting enemies is part of how you survive. Shoot enemies > make them bleed > collect their blood > keep fighting The current prototype is a focused vertical slice with one playable floor, 2 body variants, 3 enemy species and 3 weapon cards / mutations, The prototype is currently in French and is free to play on Windows. Play HUSK : https://setdays.itch.io/husk-prototype I'm also actively”

r/IndieGaming5d ago

“Hey everyone! It's been a few weeks since the first demo release, and thank you all for the incredible feedback. Based on your comments, I've made some major improvements. What's New: 1. Enemy AI: Enemies are now smarter, more aggressive, and unpredictable. Improved navigation and pathfinding. 2. UI: Completely redesigned inventory and pause menu. Added new, more subtle notifications for collected items. Improved font readability. 3. Technical Improvements: Optimization and graphical”

r/gamemarketing5d ago

“I am happy to work on a game with such a beautiful pixel art assets, there will be more than 1,000 aquatic spieces. What do you think, what does it look like so far? Link for testing HTML prototype: https://poki.com/en/preview/9ffc662f-fa00-459b-9125-b726572519aa/3b3b3acd-3905-4f9e-b550-d1c38ef59051 Best if use just the first button to buy the fish 🐟 Thanks for the feedback!! submitted by /u/domogames [link] [comments]”

r/IndieGaming6d ago

“I really enjoyed this!! The crash 4 as Super Mario concept is hilarious, and I really like how you add all the edits and memes! It keeps the gameplay entertaining and feel really fast-paced. Great job!!”

r/NewTubers6d ago

“Link Trailer Demo: https://youtu.be/DhwFSie-OEM Link Game: https://hadostudio.itch.io/where-voices-bloom submitted by /u/Embarrassed_Chair_97 [link] [comments]”

r/gamemarketing6d ago
Source preview · reddit.com

this is so cool

reddit.com6d ago

“I recently released Glitch Protocol , a 2D precision platformer with 200 handcrafted rooms, deceptive traps, gravity flips and instant retries. I’ve now also released a free Steam demo , so anyone can try the game before buying. Steam / free demo: https://store.steampowered.com/app/5176950/Glitch_Protocol/ I run the studio by myself and handle the development and release independently.”

r/smallbusiness6d ago

“Here my link game: https://hadostudio.itch.io/where-voices-bloom Link Trailer Demo: https://youtu.be/DhwFSie-OEM submitted by /u/Embarrassed_Chair_97 [link] [comments]”

r/IndieDev6d ago

“Hi! Evacopter is my first real game, and the TestFlight beta is now open! It's a 2.5D pixel-art arcade game: you fly a rescue helicopter over cities hit by disasters, winch people off rooftops and balconies, and carry them to the safe zone on a human chain hanging under the helicopter. Every city has its own disaster and twist: Hurricanes with a calm eye… and a second wall that hits harder Tsunamis that sweep away everything below the wave's crest Wildfires spreading from building to bui”

r/IndieDev7d ago

“Free demo on Steam: Last Convoy Hey! Solo dev here. Last Convoy is a survivors-like where instead of a character you steer a growing road train across a dying world. Every wagon you hitch is a weapon slot — the longer the train, the stronger you are, and the more vulnerable. Damage doesn't go into a shared health bar: enemies hit specific wagons. Lose a wagon and you lose the whole tail behind it, guns and all. But as long as the locomotive survives, the run goes on. What's new in this t”

r/IndieGaming7d ago

“Just wanted to share the horror game im working on for the past 2 years! PIPEDEMONIUM: First Hour Developer: Curlform (me and my music producer) Face your inner demons, one pipe at a time. PIPEDEMONIUM is a survival horror game about plumbing in an abandoned hospital. What seemed to be a mundane task, turned into a nightmare that cannot be forgotten. You play as Kiel, a plumber haunted by his past, amplified by the death of his brother which he is unsure of the cause, until now. This is a game t”

r/IndieGaming8d ago

“Today I'd like to give everyone a look at the gunplay and combat potential of our game and share a look at the testing environment of our game, I hope you enjoy it we love sharing our development 😁 Its a pixel art story shooter about a man resisting an invasion on his country after circumstances i wont go into, but there will be a PvP mode too so please let us know what you think. submitted by /u/Ok-Head2187 [link] [comments]”

r/IndieDev8d ago

“After GMTK Jam 2026, my game demo is now on Steam. I made a simple game where you walk past bombs that tick every time you move. That's pretty much the whole thing about the game. Very simple, but it's not as easy as it looks. It's a free demo, hope you enjoy it. submitted by /u/Hairy_Jackfruit1157 [link] [comments]”

r/IndieGaming8d ago

“After GMTK Jam 2026, my game demo is now on Steam. I made a simple game where you walk past bombs that tick every time you move. That's pretty much the whole thing about the game. Very simple, but it's not as easy as it looks. It's a free demo, hope you enjoy it. [just some thoughts from a dev] It's strange how a game can start so simple and still be so hard to finish and put out. There are so many games coming out now, and I keep going back and forth. Should I keep putting out m”

r/IndieDev8d ago

“My first game Demo is officially live - have a look and try it yourself! I would be glad for your feedback and support to check whether the concept and game is fun to play and which direction it should take. submitted by /u/Fabulous_Run2302 [link] [comments]”

r/IndieDev8d ago

“My first game Demo is officially live - have a look and try it yourself! I would be glad for your feedback and support to check whether the concept and game is fun to play and which direction it should take. submitted by /u/Fabulous_Run2302 [link] [comments]”

r/IndieGaming8d ago

“You can play the demo right away. I’d really appreciate any harsh feedback you have on the boss battles and Overdrive mechanics. submitted by /u/Jimmy_okacha [link] [comments]”

r/gamemarketing8d ago

“Hey everyone! We’re a small 3-person indie team working on Counter Ducks in our spare time, after our regular jobs. We’re getting closer to releasing the demo and we’d love to get it into the hands of as many players and content creators as possible. The demo will feature a PvE mode , playable either solo or in co-op with up to 4 players. You’ll be able to hunt ducks, sell them to earn money, and use your earnings to buy better equipment, weapons and vehicles. There will also be several missions”

r/IndieGaming8d ago

“Hey! I’m the developer of Static Maw . I released a demo and would love to hear what you think. If you have some time, give it a try and let me know what you liked or what could be improved. If you enjoy it, consider wishlisting the game as well! Any feedback is greatly appreciated. :) submitted by /u/Putrid_Storage_7101 [link] [comments]”

r/IndieGaming9d ago

“Looking for any feedback about this prototype trailer! Yes, I know there's no music. I wanted to see what people thought about the actual video before I took that step. submitted by /u/MissItalia2022 [link] [comments]”

r/gamemarketing9d ago

“My brother and I are developing a multiplayer FPS called Astro . It's kind of a mix of movement shooter and strategy because the weapons are weird and have a lot of counterplay (ie: boomerang beats sword). If you're interesting in playtesting this Saturday at 4pm EST here's the steam page: https://store.steampowered.com/app/2540620/Astro/ submitted by /u/delgoodie [link] [comments]”

r/IndieDev10d ago

“Prototype Trailer 1.1 - YouTube I took all the feedback and took a 2nd crack at a prototype trailer: looking for more feedback! submitted by /u/MissItalia2022 [link] [comments]”

r/gamedev10d ago

“Me and my friends are working on this game called Laser Guy. It’s a twin-stick anti-shooter where you’re maneuvering your laser around coworkers trying not to blast anyone. Just another day in the gamedev office! It plays pretty uniquely and controls like a shooter, but plays more like an action-puzzle or puzzle-platformer We had a recent playtest to help improve this demo! Thank you to anyone here who participated in the playtest! If you’re interested in playing here’s the link to the steam pag”

r/IndieDev10d ago

“First Demo footage of my retro inspired RPG Skateboarding game "Skate Life" currently in development. This game has an intended release for PC via Steam. For story, the game follows your life as a Kid getting into Skateboarding and its culture. Your story will progress and unfold from your first day of getting a board from your Dad, all the way up to making a name for yourself locally and then going Pro. As I'm sure you can tell art style and vibe wise Earthbound was a huge inspira”

r/IndieDev10d ago
Source preview · reddit.com

Hey everyone 👽 I'm John and I'm a big fan of UFO movies like Fire in the Sky and Signs, so I wanted to make my own game inspired by them. This…

reddit.com12d ago

“I've added a meele weapon to my game, i think it feels amazing :) submitted by /u/Kastel117 [link] [comments]”

r/IndieDev12d ago

“The upgrades of the gunship are persistent throughout all levels. Steam link -> https://store.steampowered.com/app/5000980/Gunship_Incremental/ Demo is out already submitted by /u/North_Bedroom_2383 [link] [comments]”

r/IndieDev12d ago

“https://preview.redd.it/jvfudf475fqh1.png?width=1080&format=png&auto=webp&s=6008cd55e37a866589665c793b2378149df3965d After two months of development, our Steam demo is finally out! I did the game design, programming and testing. My girlfriend handled art, UI design, and tried her hand at marketing. She’s given me so much emotional support along the way. I used to develop the game by myself at home, and now she’s joined me. We don’t have many wishlists right now. Launching this demo i”

r/IndieGaming13d ago
Source preview · reddit.com

This looks freakin' awesome - love high fidelity terminal graphics

reddit.com13d ago

“Try out the demo for Suri the seventh note on Steam and let us know how hard was it for you! submitted by /u/ZecrusRxd2099 [link] [comments]”

r/IndieGaming14d ago

“I’m making The Knuckleheads, a Sonic-inspired platformer with branching routes, local co-op, pirate enemies, and chase sequences. The demo is now playable, and I’ve put together this short gameplay trailer. Free browser demo The design question I’m testing is whether the speed leaves enough time to read the terrain and react. Earlier playtests helped improve the boulder chase, but I’d like to get fresh feedback from those unfamiliar with the level and instruction from me. If you do get the chanc”

r/IndieDev14d ago

“https://reddit.com/link/1wj0kx6/video/k0ob1bvw84qh1/player Hey there! I'm Pablo, and I just released the demo for the horror game I've been developing solo for the past few years. It's inspired by Fears to Fathom, the first part of Resident Evil 7 and, especially, The Conjuring movies. The demo covers the first section of the game and touches on most of the mechanics the full game will have. You can play it now on Steam : https://store.steampowered.com/app/4461670/Regression_Demo/ If”

r/IndieGaming14d ago

“Steam: Survivors: Beyond the Shore submitted by /u/NoInteraction591 [link] [comments]”

r/IndieGaming15d ago

“We're making a zombie wave survival game that will hopefully be a stepping stone into a bunch of other projects. With a heavy focus on juicy gunplay and satisfying animations, as that is something i'm very passionate about. I'm very confident that there is not one similar game out there with fully animated reloads the way we have them. (Top down pixel shooters) We're about 3 months into the project now, spending whatever free time we have outside of our full jobs on it. Hope you”

r/IndieDev15d ago

“We just released the demo for Goodnight, B. It's changed ALOT from our playtest and we're very satisfied with how it looks. Here's our steam page: https://store.steampowered.com/app/4662140/Goodnight_B/ submitted by /u/nightcapstudio [link] [comments]”

r/IndieDev16d ago

“Hey r/IndieDev ! Our small team at ArtDock just released the playable demo for PAO PAO on Steam. It’s a mix of restaurant management, farming, fishing, and town exploration that you can play solo or with up to 4 friends in online co-op. You can run the kitchen, decorate your house, play arcade games, or just shoot each other with water guns when you should be serving customers. We'd love for you to give the demo a try and drop your feedback! Play the demo here: PAO PAO on Steam submitt”

r/IndieDev16d ago

“Hey r/IndieGaming ! Today is a huge day for our team at ArtDock! The demo for PAO PAO is now live on Steam. We wanted to create a game that blends the hectic, fun energy of restaurant management with the relaxing progression of a life sim. You manage your kitchen, arrange equipment, and serve customers, but you also step outside to gather resources, fish, grow crops, and customize your property. It supports up to 4-player online co-op, so you can split the tasks - one person cooks while another”

r/IndieGaming16d ago

“Just finished an update for my game demo and decided to make a trailer for it! submitted by /u/TheCrd [link] [comments]”

r/IndieGaming16d ago
Source preview · reddit.com

CLICKONAUT on Steam submitted by /u/Studio404Found [link] [comments]

reddit.com17d ago

“A small update on FrogPop, the game I posted here in August. The new gameplay trailer is finished and up on Steam. It's a Unity game inspired by Bubble Trouble. You're a frog, your tongue pops the bubbles, and each big bubble splits into smaller ones. Power Bugs change your attacks, and relics give you different ways to build a run. The trailer shows the full game's 20-wave run, including the shop, flooding and four bosses. The Steam version is still in development. If you'd like”

r/SideProject17d ago

“I'm a first time game dev with no experience and I've been working on this for a while. It's not much, but it's finally out there, and I'm proud of it. Look out for the full release, coming sometime around Christmas! submitted by /u/RamonesKickAss [link] [comments]”

r/IndieGaming17d ago

“I've got a playable prototype called DEAD FREIGHT. You drive cargo through zombie territory, with an automatic turret and upgrades for the car. I'm mainly trying to find out whether the first pickup makes sense to someone who hasn't seen the game before. Could you give it two minutes and tell me where you got stuck, or when you stopped wanting to continue? Play: https://dead-freight-astralow.vercel.app Gameplay clip: https://www.reddit.com/r/SoloDevelopment/comments/1wfq9xr/ Free, no”

r/alphaandbetausers18d ago

“Hello everyone. The DEMO of my first game is out. It`s a sci-fi roguelike with ship variety and meta-progression. The game has the full first act (yes, it will be story-driven). The concept is actually expanding beyond a simple roguelike shooter, and I'm already working on it. I hope you enjoy it, and I appreciate any comments . https://store.steampowered.com/app/4955250/NEON_HORIZON/ Thank you all, and have a nice day. submitted by /u/NeD_NGS_DeN [link] [comments]”

r/IndieGaming18d ago

“Hi folks! I'm glad to tell you the Loopfang demo is playable on Steam RIGHT NOW!! You'll find new enemies, room challenges, a small bite of the lore, the DJ-track that works as a screensaver, and a handful of other cool features. In the final version the DJ-Studio will be integrated, the idea being that you create new songs, add them to the game and let players play along with them. And (as everyone says) many more cool features coming soon! Everything is C++ with Raylib.. yep, a bootstr”

r/IndieGaming18d ago

“(Note: The footage in this video is captured directly from the upcoming full release build!) Hey everyone! This is a gameplay clip from Hospital 8 , a psychological anomaly horror game set in an endless, shifting hospital ward. The core mechanic: memorize the corridor, spot the subtle visual/audio anomalies, and turn back immediately before the entity catches you. 🎮 Free Playable Demo: You can play the free demo version right now on itch.io (with an optional donation to support development): 👉”

r/IndieGaming18d ago

“Hey everyone! Here's a free space game for your weekend: the Strike Wings demo. :) I'm its solo developer, and it's my homage to the old DOS space shooters, built from scratch with plenty of love for Solar Winds and Hell Fighter. There are some little nods in there for fellow fans. The demo's already packed with free content, including flight school, opening campaign missions and plenty of battles to get stuck into. Feedback is super welcome on r/StrikeWings . Make a post! I'”

r/SideProject18d ago

SOLUTION LANDSCAPE

Brought to you byTop Sectors

A Player feature.See how many ways this pain can be solved, who's already building, and where the gaps are.