Indie game developers struggle with player retention
14 posts across 2 communities in the last 30 days; 86% from r/IndieGaming.
“Made this weird game where you are chained to a chair interacting with THE MAIN MENU. I was Inspired by There is no game and made similar interactions but with a psychological horror twist. No one reads the description anyway so here's a spoiler: there's a voice inside the menu…”
“solo dev here, this is the main menu for my horror game Alison is Missing the song on the radio is mine. the elevator doors creep open randomly while you sit there, and once in a while something's waiting inside made everything in unreal blueprints, the options menu is a…”
“Death & Taxes Multiplayer RPG is participating in October Next Fest, but you can join the game NOW! Play the demo on Steam or join us on Discord to get a testing key to be able to save your progress. Please do something other than spinning!”
Several posts highlight challenges indie game developers face, including getting players to engage with their games beyond initial interest and dealing with feedback on gameplay mechanics. One developer mentions a 32% drop-off rate in playtime, while another discusses difficulty keeping players engaged after the opening sequence.
SOURCES (14)
“Made this weird game where you are chained to a chair interacting with THE MAIN MENU. I was Inspired by There is no game and made similar interactions but with a psychological horror twist. No one reads the description anyway so here's a spoiler: there's…”
“solo dev here, this is the main menu for my horror game Alison is Missing the song on the radio is mine. the elevator doors creep open randomly while you sit there, and once in a while something's waiting inside made everything in unreal blueprints, the options menu is a chalkboard in the same room would love to know what you think, honestly any feedback helps steam if u wanna follow it: https://store.steampowered.com/app/5031180/Alison_is_Missing/ submitted by /u/AvalynStudio [l”
“Death & Taxes Multiplayer RPG is participating in October Next Fest, but you can join the game NOW! Play the demo on Steam or join us on Discord to get a testing key to be able to save your progress. Please do something other than spinning! submitted by /u/redtigerpro [link] [comments]”
“Hello everyone, This is my dream game: Strategic depth of Civilization , but with one match lasting only about an hour . That's why my best friend and I created Monarchs at Play for the last 2 years. The gameplay is heavily inspired by the Civilization 6's district system, focussing on buildings and their adjacency bonuses. There are NO military units , but there is still a military system. This was one of our compromises to recude the game-length (no need to micromanage all units every”
“Hello everyone, This is my dream game: Strategic depth of Civilization , but with one match lasting only about an hour . That's why my best friend and I created Monarchs at Play for the last 2 years. The gameplay is heavily inspired by the Civilization 6's district system, focussing on buildings and their adjacency bonuses. There are NO military units , but there is still a military system. This was one of our compromises to recude the game-length (no need to micromanage all units every”
“Hey everyone! 👋 My girlfriend and I have been working on our first indie game together, Family Business , and we'd love to get some feedback from people who enjoy horror games. It's a first-person horror game where you work the night shift at your uncle's burger shop. At first, it's just a normal job: take orders, cook burgers, serve customers, and keep the shop running. But as the days go by, things start getting increasingly strange, and you begin to realize there's someth”
“Hey! I've been working on a classic point-and-click adventure called L'Eredità Bellini. It's a little dream project of mine that I'm slowly turning into an actual game, and I finally feel ready to show a small glimpse of it. This is just a short gameplay clip. I'm currently reworking the main character's animations (new rigging, animation pipeline and some visual polish etc.) so there's still quite a bit I want to improve. But after keeping the project mostly to mysel”
“Hey everyone! I'm the developer behind Zakir Studio, and I've been working tirelessly on my game, Garten of Razraz. With only 2 days left until Chapter 2 drops, I just finished implementing a brand new smooth movement layout and a full list of Chapter 1 achievements! You'll now get rewarded for exploring the lore, finding hidden rooms (watch out for Sobhidot's eyes in the shadows!), and surviving encounters with Razraz himself. As an indie dev, getting the physics and tracking co”
“Dicebinder is a turn-based roguelike where the dice you roll determine your action points. Different die types open up different ways to build your turns, and enemies you defeat can be bound and added to your party. Elites and bosses introduce their own rules that you’ll have to build around or find ways to break. Steam page: https://store.steampowered.com/app/4535170/Dicebinder/ submitted by /u/RoutineIndividual239 [link] [comments]”
“I’m developing The Main Menu , a psychological horror point-and-click puzzle game. You wake up chained to a chair with a computer in front of you. Its buttons and settings affect the room, and objects can move between the screen and the physical world. There’s also a voice inside the menu. She talks you through things. but can block your access when she decides you’ve gone far enough. Here’s a mini trailer showing how it all comes together. Wishlist The Main Menu on Steam submitted by  ”
“Hello! Our Grand Strategy Game Crown of Hispania is finally releasing in Early Access. It's a game inspired by classic grand strategy, while adding unique elements like battles or army movements. Our small, young studio has managed to get this far, and I'm very happy about it. I think players like you might find it interesting! And some of you might already know about it :) Shape the history of Iberia On September 22nd at 18:00CEST, you will be able to step into the Iberian Peninsula and”
