Indie Devs Struggle with Game Demo Visibility
21 posts across 3 communities in the last 30 days; 57% from r/IndieGaming.
“Hey all. I'm a solo dev and this is my game, Thornline TD. You place towers wherever you want on the board and the enemies walk around them, so your towers end up being the maze. You can't block them in completely, and the whole game is making their walk as long as you can…”
“Just wanted to share this small victory. I remember submiting my game to their channel a few months ago, and looks like it worked! I still have some work to do and plan to update my demo before the 29th. Has anyone else here have their game featured in Indies Under the Knife?…”
“https://psysius.itch.io/no-title-tower-defense This was made with AI using Claude This is largely for me as I was missing the old defense game Onslaught2 and wanted to play something kinda like that with a incremental element but I also would like to find new and interesting…”
Several developers are seeking visibility and feedback for their games, expressing surprise at being featured in 'Upcoming Games We Love' and hoping for player engagement.
SOURCES (22)
“Last week I entered a solo jam where the game had to follow a theme, a restriction and be built with AI completely (my sketches were used to guide the art style). Neko Night Market was born. It won the jam and now I'm looking…”
“https://psysius.itch.io/no-title-tower-defense This was made with AI using Claude This is largely for me as I was missing the old defense game Onslaught2 and wanted to play something kinda like that with a incremental element but I also would like to find new and interesting ways to expand as I was mostly trying to focus on the math floor so if any elements you feel are missing or should be added open to it. submitted by /u/Advice2Anyone [link] [comments]”
“Hey all. I'm a solo dev and this is my game, Thornline TD. You place towers wherever you want on the board and the enemies walk around them, so your towers end up being the maze. You can't block them in completely, and the whole game is making their walk as long as you can. There are 50 solo levels across ten worlds, and some worlds change a rule. In one level, the enemies come up out of the sand partway down the path. In another, the boss round comes in at your base and walks your maze”
“I'm really excited since it's my first project on Google Play :) I'm a solo dev, and neon defender: tower defense, has been my side project for the last+2 years. It's a mix of survivors-style + tower defense - Lane Missions (new mode recently added - classic td) - Survival: endless waves (survival arcade + td - as seen in the video) - Planet Defense: protect a living planet (survival arcade + td) - Campaign: fly across 44 star systems and land on planets for lane battles. My trib”
“We've been busting our butts on this for the better part of a year BUT WE'VE FINALLY HIT THAT GODDAMN MILESTONE 😭 Would love some feedback on anything y'all don't vibe with in the Steam page or hey any feedback at all! 💚 https://store.steampowered.com/app/5130380/FEED_MACHINE/ submitted by /u/thusismynameq [link] [comments]”
“Hi all! I'm making a 3D action platformer for the browser: you play a robot with an arm cannon, fighting your way through ten robot-boss sectors. The cover is the first thing anyone sees on a game portal, usually as a thumbnail about 250 px wide between forty other games, so I want to pick the one that actually gets clicked, not just the one I like. I've got ten candidates and I'd love your honest take. Please Rate each one from ½ to 5 stars here (takes about 20 seconds, no sign-up):”
“My demo app link here : https://play.google.com/store/apps/details?id=com.right\_arm.lbapprec8 submitted by /u/HoneyFinancial2243 [link] [comments]”
“I suppose I wasn’t planning on revealing my game to anyone before the demo, but there is just SO much ai games being uploaded to Steam right now. I hope that some people will still be able to find my game still when the demo/full game drops. (The game is in a very primitive state right now, I just felt like sharing) Happy spooky month everyone and bless you all submitted by /u/dreygelauf [link] [comments]”
“What do you think? Here is the Steam page if you wanna wishlist and support :) We posted the game on Twitter too but it got copied to Roblox just after 2-3 hours 💀 I'm not even kidding and there is probably at least 3 of them... submitted by /u/cuvann [link] [comments]”
“What do you think? Here is the Steam page if you wanna wishlist and support :) We posted the game on Twitter too but it got copied to Roblox just after 2-3 hours 💀 I'm not even kidding and there is probably at least 3 of them... submitted by /u/cuvann [link] [comments]”
“Hi, I'm the developer. OUTPOSTERS is a third-person co-op roguelite for 1-4 players. Every wave marches straight to your base, and if the base falls the run is over. Between waves you loot the city and download upgrades from a laptop. A boss shows up after every fourth wave. The demo is free and covers the first 8 waves and two bosses. It's also in Steam Next Fest (Oct 19-26). Steam link in the comments. GenAI disclosure: I used AI coding assistants for translations were done with AI hel”
“I finally finished my first game in Godot 4, 'Ascending The Tower'. Its a short 2D action platformer, and is free to play on Itch.io right now. I made a short video going into the behind the scenes of making this game. I'm hoping to build an audience on my channel for a bigger project I'm working on right now. I'd really appreciate if you check it out. I know this project is pretty basic. Its got a few flaws for sure. But the important thing is that I got past the first proje”
“Hey! My friend and I have been building Pokémon TD: Reborn, a from-scratch remake of the old Flash game Pokémon Tower Defense, in Python. This is our first real trailer, and since neither of us has done this before, I'd love some honest feedback. Quick context on the game: your Pokémon are the towers, wild Pokémon walk the path trying to steal your Rare Candies, and you can catch any of them mid-battle to add them to your team. There are 50+ stages, gyms that change the rules (Cerulean flood”
Hi everyone! I’m a solo dev and I just released my very first game, Evacopter: a free arcade game where you fly a rescue helicopter and try to save as many people…
“Just wanted to share this small victory. I remember submiting my game to their channel a few months ago, and looks like it worked! I still have some work to do and plan to update my demo before the 29th. Has anyone else here have their game featured in Indies Under the Knife? How did it help with visibility / wishlists? submitted by /u/SpiderPS4 [link] [comments]”
“Hey everyone! I've just released Cyberia Protocol , a tower defense game I've been working on for a while! You can download and play it for free on itch.io: https://baris1.itch.io/cyberia-protocol Gameplay video: https://www.youtube.com/watch?v=vnIHwrssNms I'd really appreciate it if you gave it a try and shared your thoughts! Feedback on the gameplay, balance, and anything I could improve would mean a lot to me! Thanks in advance! 💙💙 submitted by /u/Ill_Conversation_81”
“I am still tweaking the store art and all that, so it was a huge surprise seeing my game on the "Upcoming Games We Love" section. https://preview.redd.it/3istkwl4xuuh1.png?width=2256&format=png&auto=webp&s=19336f3507915dc1a22dd4e06bbb285950eb37d1 Sorry for the brag, but exciting and no one to share it with! Keep pushing! submitted by /u/--Clintoris-- [link] [comments]”
