PANE

Side project developers lack time to finish their projects

14 posts across 4 communities in the last 30 days; 43% from r/IndieDev.

“the home depot comparison is perfect lol. you get all the materials but still dont know where to put the nails i tried this once for a side project and the code looked amazing in preview. then i tried to actually connect it to shopify's checkout and themes and everything broke…”
r/shopify
“I have been working on this for months now, waking up at 4AM until I leave for work and working on it again when I get home from my full time job. Even when I am at work, I am researching related topics, promoting and trying my best to brainstorm ideas. I feel like it has come…”
r/IndieDev
“I’ve made some progress based on feedback in the indie dev and lapidary (stone cutting) communities. Main changes are instantiating the experience in a “workshop”. My goal was to make it clearer what was happening and give it a bit more personality. This is a pretty basic pass…”
r/IndieDev

Multiple users mentioned a lack of time as a barrier to completing side projects, despite appreciating the mechanics or having good ideas. This suggests a common challenge for creators balancing personal endeavors with other commitments and highlights potential needs for better time management tools or more streamlined development workflows.

devtoolsproductivityside-projectsdevelopmenttime-management
FIT
0%
SIGNAL
50%
SOURCES16
FRESHEST POST13H AGO
TRACKED SINCE34D AGO

SOURCES (16)

“the home depot comparison is perfect lol. you get all the materials but still dont know where to put the nails i tried this once for a side project and the code looked amazing in preview. then i tried to actually connect it to shopify's…”

r/shopify11d ago
Source preview · reddit.com

submitted by /u/itsjustmonu [link] [comments]

reddit.com13h ago
Source preview · reddit.com

submitted by /u/KiborgikDEV [link] [comments]

reddit.com3d ago
Source preview · reddit.com

Game: We Build Below submitted by /u/EverheartGames [link] [comments]

reddit.com6d ago
Source preview · reddit.com

submitted by /u/ZapeZGameZ [link] [comments]

reddit.com6d ago
Source preview · reddit.com

submitted by /u/Purmalis [link] [comments]

reddit.com9d ago
Source preview · reddit.com

submitted by /u/CubeMind_studio [link] [comments]

reddit.com11d ago
Source preview · reddit.com

submitted by /u/Vinserello [link] [comments]

reddit.com23d ago

“I have been working on this for months now, waking up at 4AM until I leave for work and working on it again when I get home from my full time job. Even when I am at work, I am researching related topics, promoting and trying my best to brainstorm ideas. I feel like it has come far but honestly not as far as I hoped to be. I would love some feedback of things you would expect to see in a teddy bear souls-like game. What am I doing correct? What am I doing wrong? Does this have potential?? Thank y”

r/IndieDev25d ago

“I’ve made some progress based on feedback in the indie dev and lapidary (stone cutting) communities. Main changes are instantiating the experience in a “workshop”. My goal was to make it clearer what was happening and give it a bit more personality. This is a pretty basic pass, just to get some 3d models in place with a bit of decorations. It ended up being pretty mundane (not in a bad way) but was considering trying to push more of the optimistic future fantasy, maybe even “solar punk” vibes. T”

r/IndieDev27d ago
Source preview · reddit.com

Look funn …

reddit.com27d ago
Source preview · reddit.com

submitted by /u/ComputerWonderful865 [link] [comments]

reddit.com29d ago

“Around 3 years ago, I started making this game as a gift for my fiancée’s birthday. Back then, I made what I now consider a prototype, with limited content, placeholder art and some secrets. She really enjoyed it! She is an artist, so I made the main mechanic related to her; Draw the world as you explore it. 3 years later, we are married, we are both working on the game together, and that birthday gift is now called Canvania . The game is still in early development. Consider wishlisting it on St”

r/IndieGaming29d ago

“When I posted the game here last time, I got some really honest feedback. Some people said it looked like a “2013 game”, and a few even said it looked like a “school project”. 😅 So, for the last 15 days, I've been working on improving the game based on some of that feedback. I mainly worked on the ground, lighting, stadium textures and also added the Match Simulation UI. Here’s the updated version. There’s still a lot to improve, and we’re continuing to work on it. This is definitely not th”

r/IndieGamingSep 19

“So hi, I am making a factory game, which I have been working on for the last 2.5 years. This plays in an infinite procedural world where we build our factory, find resources, build, fight with the monsters there and use them as resources. Explore the infinite world, unlock new tech, optimize your factory and much more. This video I posted won't do justice to the level of things already in this game. This is my first time posting here in a while. Any feedback is valued. My Steam link if you a”

r/IndieDevSep 16

“love it, how long did it take you to finish the nail simulator?”

r/SideProjectSep 15

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