Solo Devs Wishlist Numbers Feel Hard-Earned
15 posts across 2 communities in the last 60 days; 67% from r/IndieDev.
“I am trying to be happy about it, yes, but also at a point where I just want to get to the finish line. Might need a break, too. That's the life (hopefully not forever). Not many wishlists so far, but I cannot say I tried to market it, really…”
“As a solo-dev, I really happy that I reached these numbers with Pocket Cat Desktop . Also, I'd happy to discuss the game 😺”
“The game is still in development and is being made entirely by me I currently have 68 wishlists on Steam, and I'd really appreciate it if you could help me increase that number! https://store.steampowered.com/app/5101990/CHROMATIC_CRISIS/ (the demo is available!) hope you like…”
Indie developers express a mix of happiness and the slow, consistent growth of their game's wishlist numbers. They acknowledge that building an audience is challenging and appreciate each wishlist as a sign of progress.
SOURCES (15)
“As a solo-dev, I really happy that I reached these numbers with Pocket Cat Desktop . Also, I'd happy to discuss the game 😺 submitted by /u/Suvitruf [link] [comments]”
“I am trying to be happy about it, yes, but also at a point where I just want to get to the finish line. Might need a break, too. That's the life (hopefully not forever). Not many wishlists so far, but I cannot say I tried to market it, really. https://store.steampowered.com/app/4972020/HUEMON/ submitted by /u/wclaas [link] [comments]”
“The game is still in development and is being made entirely by me I currently have 68 wishlists on Steam, and I'd really appreciate it if you could help me increase that number! https://store.steampowered.com/app/5101990/CHROMATIC_CRISIS/ (the demo is available!) hope you like it ! PS : AI was used very lightly to correct certain rare parts of the code; no “vibecode” nor generated visuals or audio. submitted by /u/Severe-Resolve-7628 [link] [comments]”
“19 wishlists away from 500 on my first commercial game 🥲 I know 500 isn’t a huge number, but for me it honestly feels pretty crazy. I released the demo of Worm Capitalist a few days ago, and we’re currently at 481 wishlists . My next tiny goal is just to finally cross 500. If weird incremental games with worms eating things pixel by pixel look like your kind of thing, I’d really appreciate the support ❤️ There’s a free demo too, so please only wishlist it if you actually like what you see. Stea”
My game You remembered just reached 1000 wishlists. It took a lot of time and efforts but hey, we made it ! thx to everyone who contributed to that number ! submitted…
“I JUST REACHED 3,000 WISHLISTS! I honestly don't even know what to say… 3,000 people have wishlisted my game. As a solo developer, reaching a milestone like this means so much to me. This game has been something I've been building mostly on my own, little by little, day after day. It's still in development phase, mostly sharing Game art and short clips. I just keep posting and I'm so happy just one day it blows up. What a shocking experience on marketing side. Because even tho i”
“Hello, I'm a Korean solo student developer working on an upcoming indie horror game for Steam called <The Maze: In Dark>. The game has reached a total of about 1,000 wishlists. There were around 200 deletions, so I'm currently sitting at 800 active wishlists. I published the Steam page back in 2024 and haven't done much marketing since then. If you look at the attached image, I've marked numbers on different sections of the graph, which I'll use to explain my journey. F”
“https://youtu.be/xWxmyX1kFa0?si=5O4MeennMEaJSDBz I’ve been working on a stylized 3D first-person game where you can freely explore and interact with a detailed house. There’s always this slight feeling that something is off, the story slowly unfolds based on what you do, where you go, and how you choose to play, which results in multiple possible outcomes. what do you think of the idea ? the game is called Offfline Presence (for now), if you wanna know more about it here is the https://”
“https://preview.redd.it/lb1sypp7faph1.png?width=905&format=png&auto=webp&s=24a39e4cc23ccc183b7bf69b76c5a29922220dc6 It might not be a huge number in the grand scheme of things, but every one of these has felt hard-earned, so I'm really happy to see 150. Development on White Mask Mansion keeps chugging along, and I'll keep doing my best to make it a horror experience worth playing. Hopefully we'll have a few more hard-earned wishlists by launch. Back to work! submitt”
“A little over a week ago we posted the teaser trailer for our game Maskborne, and nothing could have prepared us for the reception. We're a team of two, husband and wife, making a metroidvania in our spare time. It's a passion project, trying to pair storytelling and gameplay the best we can. About three months ago the plan was to launch our Steam page with what we had. A few early recordings, really. We set aside a couple of weeks to polish things up so we could get some nice recordings”
“Hey, I’m Leo solo dev here 👋 Working on my indie game for 4 years where you play as a super sentient octopus escaping the insane programmer who created you, you explore different abandoned worlds left on his computer and uncover the truth about who he really is, all of the npcs are sentient but trapped in the worlds but YOU as the octopus can grapple, grab, solve, smash, and figure your way through this.. your their only hope Check out the trailers here! https://store.steampowered.com/app/47674”
“Hey, I’m Leo solo dev here 👋 Working on my indie game for 4 years where you play as a super sentient octopus escaping the insane programmer who created you, you explore different abandoned worlds left on his computer and uncover the truth about who he really is, all of the npcs are sentient but trapped in the worlds but YOU as the octopus can grapple, grab, solve, smash, and figure your way through this.. your their only hope https://store.steampowered.com/app/4767470/INKURSION/ submitted”
“https://www.youtube.com/watch?v=OmH6uFEUGao It might not be a huge number in the grand scheme of things, but every one of these has felt hard-earned, so I'm really happy to see 150. Development on White Mask Mansion keeps chugging along, and I'll keep doing my best to make it a horror experience worth playing. Hopefully we'll have a few more hard-earned wishlists by launch. Back to work! submitted by /u/kompostas [link] [comments]”
“Don't Tread On Cat is a 2D stealth-action metroidvania I've been building solo for two years. Pushok, a cat with a jailbroken neural implant, is trying to find his way home — past the Corporation's black-site labs, neon-drenched slums, and territories held by cultists who worship the Surts — giants that emerged on the continent after the nuclear war. The Steam page just went up: https://store.steampowered.com/app/3504010/Dont_Tread_On_Cat If it looks like your thing, the wishlist but”
